﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows;

namespace OneOfAll.Common.Models
{
    public class MonsterModel : BaseObjectModel
    {
        private PeopleModel attachPeople = null;
        public PeopleModel AttachPeople
        {
            get { return attachPeople; }
            set { attachPeople = value; RaisePropertyChanged(); }
        }

        public double MoveTargetX { get; set; }
        public double MoveTargetY { get; set; }


        public MonsterModel()
        {
            
        }
    }
}
